Who can play
Battle will have age groups from 8 years of age old all the way up to adults.
Divisions of play will
be as followed
Elite Level: This division consists of players/teams that have solid
fundamental skills and knowledge of the game. These
players/teams are competitive and may have been playing for
- Recreational Level:
"weekend warrior" who plays on an infrequent basis for the love
of the game and to have a good time
- Couch Potato Level:
This division is for players who don’t have the skill set to
keep up and want to have fun.
Divisions: 8/9, 10/11, 12/13 and High School.
- Coin toss will determine
possession. Ball will change at half.
- Two 13
minute halves or if a team is winning by 20 points the game is
over. Two time outs per game
- All teams can carry up to
a 5 player roster. All teams must have 3 players on the court
at all times.
baskets from inside the 1 point arc count for two points and made
baskets from the outside the three point arc count for 2 points.
If your team is winning by 20 points at any point of the game the
game is over.
Basketball officials will
referee all games. All called fouls, after the 5th foul
called whether shooting or non-shooting will result in two free
throw shots. If a foul is called on a three point shot the shooter
will be rewarded with three free throws. A change of possession
will result regardless of whether the free throw shots(s) is (are)
made or missed. During a free throw, opposing team players may not
intentionally disrupt the shooter’s unhindered throw. After a
foul shot, the ball will be placed into play from the back-court
line. Incidental contact between opponents shall not result in a
called foul unless such contact results in a meaningful
disadvantage. The following fouls will result in additional
A technical foul will be
called for unsportsmanlike acts such as taunting baiting, or trash
talk. Taunting and baiting can involve derogatory remarks or
gestures that incite or insult a player. Trash talk involves a
deeply personal, verbal attack directed toward any person involved
in the event. In extreme cases, the player may also be suspended
from play and a coach or fan removed from the court for the
remainder of that game or for the rest of the season. A player who
aggressively comes into contact with or assaults a court official,
court marshal, or anyone for that matter will be removed and
banned from the league permanently. The court official may also
assess a technical foul if the winning team is stalling in the
interest of preserving a winning margin. A technical foul will
result in a free throw and possession.
On the 5th
Foul the player will be out of the game.
An intentional foul is a foul
designed to neutralize an opponent’s obvious advantageous
position. It is a foul which, based on the official’s observation
of the act, is not a legitimate attempt to directly play the ball.
A foul shall also be ruled intentional, based on the official’s
observation of the act, if while attempting to play the ball, a
player causes excessive contact. An intentional foul results in
two free throws and possession of ball.
A flagrant foul may be of a
violent or aggressive nature, or act which displays unacceptable
conduct, it may or may not be intentional. It may involve violent
or aggressive contact such as striking, kicking, kneeling, moving
under an opponent who is in the air, and crouching or hipping in a
manner which could cause severe injury to the opponent. It may
also involve dead ball contact or dialogue which is extreme or
persistent, aggressive, or abusive. A flagrant foul results in two
free throws for the offended team and possession of the ball. The
player committing the foul will be suspended for the remainder of
the game and possibly for the rest of the league.
printed schedules are effective through only the first game for
all teams, subject to unusual circumstances outside the control of
event organizers. Following the tournament’s first game, each team
is required to check the Master Scoreboard for all official
schedules, times, courts, revisions and general game information.
Teams must be ready to begin play at their scheduled start time.
Teams not at their court for their scheduled game are given a 5
minute grace period before a forfeit is enforced. Teams are
encouraged to remain in contact with their court to observe the
effects of scheduling changes that could occur mainly due to
inclement weather or other unexpected delays. Inclement weather
and non-playable situations may result in the modification or
cancellation of the event. Under these unlikely circumstances team
entry fees will not be refunded.
Stalling is prohibited. All
teams must advance the basketball toward the basket and shoot the
ball at the basket. Any type of method used to run out the clock
will be considered an unsportsmanlike act and will result in a
technical foul against the offending team.
team to reach 20 points within the two 13 minute halves of play is
declared the winner. The team that reaches 20 points does not need
to have a winning margin of 2 points or greater. The 13 minute
halves clock is stopped during team timeouts and if the court
monitor stops play for a player injury or other unusual
circumstance. In all situations, the court monitor shall declare a
technical foul if it is determined that a team is intentionally
stalling to run out the clock. If neither team has reached a score
of 20 points, the court monitor shall stop the game after 25
minutes of play. At this point, if a team has a lead of 2 or more
points, that team is the winner. If neither team has at least a 2
point advantage, the overtime rule must be activated. In overtime,
the first team to score a total of 2 points more than the leading
team’s score at the beginning of the overtime session, or reach 20
points, is the winner.
at the beginning of overtime session.
Score of 18
to 17: The first team to 20 wins.
Score of 16
to 16: The first team to 18 wins.
Score of 8
to 7: The first team to 10 wins.
of 14 to 12: No overtime is needed since the leading team has at
least a 2 point lead Check Ball
The ball must be “checked” by
an opposing player before it is put into play. The ball must then
be passed to begin play. All players receiving this initial pass
must be behind the free-throw line extended.
Change of Possession
The ball will change
possession after scored baskets and all free-throw attempts with
the exception of Technical, Intentional or Flagrant fouls. The
will be no “make it, take it” rule.
Taking It Back
The ball will be “taken back”
on each change of possession, regardless of whether or not a shot
was attempted. Failure to “take it back” results in loss of
possession and loss of any points just scored. “Taking it back”
means bringing your whole body and the ball behind the 3 point
All out of bounds play will be
checked in from the free throw line. One pass must be made before
The basket structure, padding,
and structural supports will be played as out-of-bounds. The
actual backboard, including its face, bottom and sides shall be
In a jump ball situation, the
ball will first go to the team which lost the opening coin toss,
with alternating possessions thereafter.
Substitutions may only be made
during a time-out or a “dead ball” situation.
Each team will have two time
outs per game. Clock will stop on a time out.
A court official has the
discretion to suspend play for the protection of an injured
player. If a player is bleeding or has an open wound, that player
will be directed to leave the game and properly bandage the wound.
A player with any bloodstained clothing or bandage must have it
removed before re-entering the game.
players listed on the roster submitted in the team registration
process, accepted by event organizers, are the only players
eligible for play on that team. Player changes submitted on an
authorized Player Change Form, and accepted by the event
organizers, must be completed and approved by 8:00am on the first
day of the tournament. Under no circumstances will roster
substitutions be allowed after the tournament begins. If a team
uses a player not properly registered, that team will be
disqualified from the tournament. Before the beginning of each
game, every player must sign the Official Scoresheet, which
contains a Voluntary Waiver and Release Agreement and
All half courts will have the
1 Official and 1 Score Keeper.
will be provided with uniforms.